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PC Gaming December 17, 2024

Really Good News About Your Children’s Video Games

Really Good News About Your Children’s Video Games

Research published by University of Rochester neuroscientists C. Shawn Green and Daphne Bavelier has grabbed national attention for suggesting that playing “action” video and computer games has positive effects – enhancing student’s visual selective attention. But that finding is just one small part of a more important message that all parents and educators need to hear: video games are not the enemy, but the best opportunity we have to engage our kids in real learning.
Any observer knows that the attitude of today’s children to video and computer games is the very opposite of the attitude that most of them have toward school. The amount of time they spend playing computer and video games – estimated at 10,000 hours by the time they are twenty-one, often in multi-hour bursts – belies the “short attention span” criticism of educators. And while years ago the group attracted to video and computer games was almost entirely adolescent boys, it is now increasingly girls and all children of all ages and social groups. One would be hard-pressed today to find a kid in America who doesn’t play computer or video games of one sort or another.
The evidence is quickly mounting that our “Digital Native” children’s brains are changing to accommodate these new technologies with which they spend so much time. Not only are they better at spreading their attention over a wide range of events, as Green and Bavelier report, but they are better at parallel processing, taking in information more quickly (at “twitchspeed”), understanding multimedia, and collaborating over networks.
What attracts and “glues” kids to today’s video and computer games is neither the violence, or even the surface subject matter, but rather the learning the games provide. Kids, like and all humans, love to learn when it isn’t forced on them. Modern computer and video games provide learning opportunities every second, or fraction thereof.
On the surface, kids learn to do things – to fly airplanes, to drive fast cars, to be theme park operators, war fighters, civilization builders and veterinarians. But on deeper levels they learn infinitely more: to take in information from many sources and make decisions quickly; to deduce a game’s rules from playing rather than by being told; to create strategies for overcoming obstacles; to understand complex systems through experimentation. And, increasingly, they learn to collaborate with others. Many adults are not aware that games have long ago passed out of the single-player isolation shell imposed by lack of networking, and have gone back to being the social medium they have always been – on a worldwide scale. Massively Multiplayer games such as EverQuest now have hundreds of thousands of people playing simultaneously, collaborating nightly in clans and guilds.
Today’s game-playing kid enters the first grade able to do and understand so many complex things – from building, to flying, to reasoning – that the curriculum they are given feel like they are being handed depressants. And it gets worse as the students progress. Their “Digital Immigrant” teachers know so little about the digital world of their charges – from online gaming to exchanging, sharing, meeting, evaluating, coordinating, programming, searching, customizing and socializing, that it is often impossible for them to design learning in the language and speed their students need and relish, despite their best efforts.
An emerging coalition of academics, writers, foundations, game designers, companies like Microsoft and, increasingly, the U.S. Military is working to make parents and educators aware of the enormous potential for learning contained in the gaming medium. While “edutainment,” may work for pre-schoolers, it is primitive when it comes to the enormous sophistication of today’s games. We need new and better learning games, and these are finally beginning to appear. Microsoft has sponsored a “Games-to-Teach” project at MIT which is building games for learning difficult concepts in physics and environmental science on the X-Box and Pocket PC. Lucas Games has lesson plans to help teachers integrate its games into curricula to teach critical thinking. A UK study by TEEM (Teachers Evaluating Educational Multimedia) has shown that certain games can help youngsters to learn logical thinking and computer literacy. Given the almost perfect overlap between the profiles of gamers and military recruits, the US Military uses over 50 different video and computer games to teach everything from doctrine, to strategy and tactics. “America’s Army, Operations,” a recruiting game released for free in 2002, now has almost 2 million registered users, with almost a million having completed virtual basic training.
Academic research into the positive effects of games on learning, which not so long ago sat unread on the shelf, is being noticed by national media. Theoretical and practical guides such as “What Video Games Have To Teach Us About Learning And Literacy” by Professor of Education James Paul Gee, and my own “Digital Game-Based Learning,” are now on bookshelves. Experts, such as former Stanford CFO William Massey, who created the learning game “Virtual U.” are working with game designers to build games that communicate their knowledge and experience. Foundations like Sloan, Markle and others are funding these efforts. The Woodrow Wilson school has begun a project called “Serious Games” to increase the use of gaming in public policy debates, picking up an effort that begin 10 years ago with “Sim Health” from Maxis.
Yet despite all the findings, research, and cries for help from the kids in school, many parents and educators still tend to think of video and computer games as frivolous at best and harmful at worst. The press often encourages this with headlines about “killing games” when in fact two thirds of the games are rated “E (everybody),” and sixteen of the top 20 sellers are rated either “E” or “T (teen)”. To counteract this “name prejudice,” users and funders of today’s “new” educational games often refer to them by “code” names, such as “Desktop Simulators,” “Synthetic Environments,” or “Immersive Interactive Experiences.”
Yet what these new, highly effective learning tools really are a combination of the most compelling and interactive design elements of the best video and computer games with specific curricular content. The tricky part is doing this in ways that capture, rather than lose, the learner’s interest and attention. We are now becoming much better at this. The money and will is there to do it, and our students are crying for it.

PC Gaming October 30, 2024

All About Warhammer Fantasy

All About Warhammer Fantasy

You have probably heard of Warhammer and Warhammer 40k, and if you have not then chances are you have seen the excellent computer game Dawn of War.

Games Workshop are the masterminds behind these epic franchises. As the largest tabletop battle games company in the world, Games Workshop are also responsible for the more recent games based on the Lord of the Rings trilogy.

A Little History
Warhammer Fantasy Battle was the first game to be set in Warhammers alternate middle earth realm. Since its release in 1983 Warhammer has inspired generations of table top gamers, introducing them to painting and collecting the miniature models that represent battlefield units.

Warhammer 40k is Games Workshops futuristic version of the original game, set in the far future. Post apocalyptic societies struggle to control the galaxy, finding strange alien races and evil around every corner. This franchise was brought to wide media attention with the release of Dawn of War on the PC in 2004.

The Warhammer Fantasy Franchise
The Warhammer fantasy franchise encompasses table top games, role-playing games, card games, computer games, books, magazines and comics. Games Workshop is famous for the hard line it takes against impersonators and those who try and sell fake versions of their products, specifically the miniatures needed to play the table top games.

25 years of game development has produced an amazingly rich and detailed world. The official website lists over 200 written resources for Warhammer Fantasy. Additionally many older products are no longer in print or are unavailable.

The depth of information is staggering. Historical, religious and political histories are available for each of the 15 major armies used in the game.

Warhammer Fantasy inspires amazing artwork. Books produced as part of the worlds background feature stunning illustrations. Fans of the franchise also produce spectacular artwork of their own – often rivalling the official artists.

An Expensive Hobby
Warhammer has come a long way from those early days. Games Workshops commercial attitude to the franchise has turned many unsuspecting people into serious hobbyists who are almost addicted to the system.

Miniatures are supplied unpainted and unassembled, much like an airfix model. To collect, build and paint armies consisting of hundreds of models is not for the faint hearted! Add to this the need to create scenery and model buildings and you begin to appreciate the time, effort and money that fans invest into Warhammer.

Warhammer And The Future
The Warhammer franchise appears to be eternal. Games Workshop are clearly willing to move with the times as demonstrated by the release of several computer games in the past decade.

The impending release of a Massive Multiplayer Online Role-Playing Game (MMORPG) – Warhammer: Age of Reckoning – based in the Warhammer fantasy world is adding to the reputation of this gaming giant. Nearly 600,000 people have signed up hoping to get a sneak preview of the game, providing solid evidence that Warhammer is now firmly in the mainstream.

PC Gaming October 10, 2024

High Efficiency Computer System – What You Must Think About To Play Modern Games

High Efficiency Computer System – What You Have To Think About To Play Modern Gamings

Despite the fact that the computer game gaming consoles these days have taken over all the old systems the COMPUTER games these days are still several of the primary rated video games on any kind of system. The way the computer functions is various then what kind of graphics that you will have in your Xbox or Playstation. You will certainly have a motherboard with either single or dual graphics card capability. If you have an SLI all set motherboard then that indicates that you have the very best motherboard that money can buy as well as you additionally have the very best graphics as well. You will certainly be using two graphics cards over the power of one which will certainly make your computer system not just not delay however will certainly make the image more clear after that purified water.

The large aspect of computer systems and playing computer game on them is you can maintain upgraded your computer without needing to buy an entire brand-new system. You can nonetheless upgrade your various other computer game systems but then it ends up being illegal to play your upgraded systems online like you like to play. That is because they offer the systems just how they desire them to be played if they had actually desired everyone to be aim botting then they would have given you that benefit yet you can not and also as a result you just require to invest your updating money on your computer system unless you are “modding” out your Xbox and you plan on simply playing on various other servers as well as not the primary Xbox live feed.

COMPUTER players are constantly searching for the next finest piece of innovation to assist them obtain a side in their on the internet video games. Heck, they’ll take a minor increase in a games structure rate if it implies shoveling out a few hundred bucks for a brand-new video card or cpu; but, with many equipment setups and also different applications, just what is a high efficiency gaming computer system?

There is no solitary computer system that is going to exceed every other computer system on the market. Certain, one computer might be optimized for high a high framework rate, however that could come with the price of being ale to multi task, while another computer system might position emphasis on multitasking and also having the ability to play a game at a reduced framework rate while still being able to utilize an internet browser.

An absolutely high performance video gaming computer is one that has actually been enhanced to carry out as details job, whether it’s playing one video game (like Counteraction), or playing a game as well as utilizing numerous applications (like Wow as well as an internet browser). These devices have actually been maximized to the point that doing another thing – such as multitasking – is inhibited.

If you want to really play games on your computer system faultlessly then you are going to have to invest some loan to make the computer system that you desire. You are mosting likely to require at the very least 2 jobs of RAM. A good graphics card also. You simply need to go to online as well as you will be able to get a good pc gaming computer for under 00. I suggest every little thing that you want and top of the line for that price.